Tron 2.0

It looks like Disney is moving forward with their Tron Sequel. A sequel to Tron has been rumored since the late 90’s, but nothing ever came of it. Back in 2003, Tron 2.0 was released for PC. Originally, it was intended to be a movie, but in the end, they decided on a game release first.

Although Tron 2.0 didn’t sell that well, Disney has apparently decided to move forward with their sequel, titled Tron Legacy. A teaser for the movie was shown at Comic Con in 2008, and a newer trailer was shown at Comic Con in 2009. The new trailer is below.

The teaser was released during a panel discussion at Comic Con. The panelists also showed stills and concept art which you can find here and here.

Tron is one of my all-time favorite movies and I’m looking forward to checking out the sequel.

 

New Marvel Anime

I’m not a die-hard comic nut, but I do enjoy reading the occasional comic now and again. And while my comic preferences don’t tend towards your typical superhero genre, aka Superman, X-Men, etc., I do get a bit geeked out about some of them coming to the big screen. Iron Man was a particularly excellent film, as was The Incredible Hulk, the more recent one, not that crappy train-wreck that came before it.

Of the comic authors I truly enjoy, Warren Ellis has a pretty decent lead on the rest. He has hit just about every genre I can think of, and each story is unique, enjoyable, engrossing, and more often than not, pretty gruesome too. At Comic-con this year, he announced two movie projects he’s working on, complete with trailers! As he pointed out on his blog, these are both test animations, intended to show off the style, not the content. So take these with a grain of salt. That said, I think the style is incredible.

The first trailer here is for Iron Man.

This next trailer, and the one I’m much more excited about, is Wolverine.

Both of these look gorgeous, and I love the marriage of American comic heroes with east-asian anime style. From what Ellis states on his blog, these are directed by Rintaro, an award winning anime director. Rintaro directed the much-respected, award winning, Metropolis. While these are being produced for the east-asian market, here’s hoping that they are brought to the US as well.

 

That no good, nothing Internet

At the end of May, the New Yorker hosted a panel discussion called “The Future of Filmmaking.” At that panel, Michael Lynton, Chairman and CEO of Sony Pictures Entertainment, made the following comment (paraphrased version from Wikipedia):

“I’m a guy who doesn’t see anything good having come from the Internet, period. [The internet has] created this notion that anyone can have whatever they want at any given time. It’s as if the stores on Madison Avenue were open 24 hours a day. They feel entitled. They say, ‘Give it to me now,’ and if you don’t give it to them for free, they’ll steal it.”

This statement was like a shot across the bow of the blogosphere and incited ridicule, derision, and a general uproar. In many cases, though, the response was one of incredulity that a CEO of a major content company doesn’t see the bigger picture and cannot see the absolutely amazing advances the Internet have made possible.

Mr. Lynton responded by writing an article for the Huffington Post. He expanded on his comment saying that the Internet has spawned nothing but piracy and has had a massive impact on “legitimate” business and threatened a number of industries including music, newspapers, books, and movies. He goes on to say that the Internet should be regulated, much like how the Interstate Highway System was regulated when it was built in the 1950’s.

The problem with his response is that he overlooks the reason behind much of the piracy, as well as making a flawed comparison of the Internet to a highway system. This is a gentleman who was formerly the CEO of America Online, one of the first Internet providers. Having been at the forefront of the Internet revolution, I would have expected more from him, but apparently not.

At the moment, he’s the head of a major media organization that makes their money by creating content that the viewers pay for. For many years the movie industry has created content and released it in a controlled fashion, first to the theatre, then to VHS/DVD, and finally to cable television stations. Each phase of the release cycle opened up a new revenue stream for the movie companies, allowing them a continuous source of income. One of Mr. Lynton’s chief complaints is that the Internet has broken this business model. His belief is that people are no longer willing to wait for content and are willing to break the law to get their content.

In a way, he’s right. The Internet has allowed this. Of course, this is the price of advancement. Guns allowed murderers and robbers to threaten and kill more people. Cars allowed robbers to escape the scene of the crime faster, making it more difficult for the police to chase them. Telephones have made fraud and deception easy and difficult to trace. Every advancement in technology has both positive and negative effects.

As new technology is used and as people become more comfortable with it, the benefits generally start to outweigh the drawbacks. Because the Internet is having a global effect, it has shaken up a number of industries. Those industries that are not willing to change and adapt will die, much like the industries of old. When cars were invented, the horse and buggie industry did what they could to make owning a car difficult. In the end, they failed, and went out of business. When movies were invented, the theater companies protested and tried to stop movies. In the end, movies mostly killed off theaters. Of course, in both instances, traces remain.

The Internet is forcing changes all over. For instance, users are finding their news online through social media such as blogs, email, and more. Newspapers have been slow to provide online content and are suffering. Because of the instant nature of the Internet, users are more likely to find their news online, rather than wait for the newspaper to be printed and delivered to their home.

Users want more content in an instant manner, and the industries need to adapt to the new climate. Media companies have not adapted quickly enough and users have found alternate methods of providing the content that people want, often leading to piracy. And this, I think, is the crux of the problem. If the content is available in a quick and easy manner, people will be more likely to obtain it legally. But it has to be provided in a reasonable manner.

Media companies have decided to provide content, with restrictions. They claim the restrictions are there to prevent piracy and protect their so-called intellectual property, but if you look closely, the restrictions always mean that they make more money. Music and movie companies add DRM to their content, restricting its use and, in many cases, causing numerous interoperability problems. Content is provided via the company, but if the company vanishes, so does the content you paid for. In many instances, the company holds the key to whether or not you can view or listen to your content, and if the company disappears, so do the keys.

When movies were provided on VHS, and music was on tapes and CDs, people were able to freely copy them. There was piracy back then, too. But the overall effect on the industry was nil. Now, with the advent of the Internet, distribution is easier. What’s interesting to note, however, is that distribution (both legal and illegal) increases awareness. X-Men, the pirated movie that Mr. Lynton mentions in his article, still opened with massive revenues. Why? The pirating of the movie was big news as the FBI was brought in and as the movie company ranted and raved. As a result, interest in the movie grew resulting in a big opening weekend.

It doesn’t always have to be that way, though. Every day, I hear about interesting and new things via the Internet. I have discovered new music, movies, books, and more. I have payed for content I received free over the Internet, purely to give back to the creators. In some cases there is an additional benefit to buying the content, but in others, it’s a desire to own a copy. For example, a number of stories by Cory Doctorow were re-imagined as comics. You can freely download the comic online, which I did. At the same time, I’m a fan and I wanted to own a copy of the comic, so I went and purchased a copy. I’ve done the same with books, music, and movies. All things I learned about through the Internet.

In the end, industries must evolve or die. There are many, many companies out there who “get it.” Look at Valve and their Steam service. How about Netflix and their streaming video content. How about the numerous music services such as iTunes. It is possible to evolve and live. The trick is to know when you have to. Maybe it’s time for Mr. Lynton to find a new business model.

 

The Wolfman

An interesting short film I ran across over on one of Surfer Girl’s blogs.  For those those don’t know, Surfer Girl is the secret identity of a games industry insider who has been blogging some incredible info about past and future games, as well as political related material…  Great stuff!

This particular short film inspired an attempt at a new game by American McGee called Oz.  Based on the Wizard of Oz books, it was intended to be similar in nature to the Alice game, dark and scary, but was going to use cardboard cut-out graphics similar to the video.  At any rate, it’s a pretty cool little film.  Check it out.